Category Archives: Game Development

The Beast lives!

THE BEAST lives!

Play music to fully enter the lair.

The Beast, to those that know her, is a notorious, merciless home wrecker. In a fast paced game of cards, the odds drift elusively in your favor, and then, the beast takes off an arm. Taming her is a challenge worthy of today’s cell phone gamer.

That was the tag line for my newly-open-sourced cell phone game, The Beast! (more…)

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First post!

Let’s start this thing off with some work I did with my roomates. This was done in UT2004 and I remember that waterfall looking like it had more hours of my life in it.

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